IrrLib.EndIrrlicht
IrrLib 1.X
IrrLib.EndIrrlicht — Tells Irrlicht to clean up any used memory
Description
None IrrLib.EndIrrlicht
(
)
Parameters
None
Return Values
None
Examples
Example #1 Example #1 from SVN
#include <iostream> #include "IrrLib.h" #include <irrlicht.h> using namespace std; using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; int main(){ IrrLib Irrlicht(5, 640, 480, 16, false, true, false); while (Irrlicht.DeviceIsRunning()) if (Irrlicht.IsActiveWindow()) { Irrlicht.BeginScene(); Irrlicht.DrawAll(); Irrlicht.EndScene(); } Irrlicht.EndIrrlicht(); return 0; }
You should call EndIrrlicht at the very end of your program, espeically when you exit, so Irrlicht has a chance to "clean up" after itself.
Notes
User Contributed Notes
IrrLib.EndIrrlicht
IrrLib.EndIrrlicht
